http://prolinux.free.fr/scid/
Latest release (12 Apr. 2007) - Scid 3.6.11
scid-3.6.11
- changed book handling : several books can be opened at the same time (in windows or for use by engines)
- it is possible to play a "serious game" from current board position (and not necessarily from start position)
- When analysing a game that is not ended by a mate, the best continuation is added as a variation (previously the annotation process would not evaluate the last move and then not give the best line)
- PGN window : next moves and variations are made visible when moving through a game (instead of just having the last move displayed at bottom). The text window is scrolled to make (if possible) all relevant information visible.
- configuration of a serious game : added fixed depth, fixed seconds and fixed nodes per move as "time controls"
- modified Toga in order to make it more UCI compliant (ie understand "go nodes")
- added a clock for tactical exercises
- clock is stopped automatically at end of a game that ends by a mate
- added statistics on repertoire knowledge and a report on repertoire knowledge (opening trainer feature)
- added a new API call "sc_var number"
- added a contextual menu in PGN window to ease game edition (var deletion, promotion, etc.) (the menu is triggered by right mouse button and the mini board is popped up with the middle mouse button)
- bug fixes :
* fixed a bug when the user wanted to start a game and when current opened base was a PGN file (call to sc_game save 0)
* fixed Scidlet handling in analysis mode (this engine has no setboard or analyse modes, so it must be particularly handled)
* fixed a bug in variations handling (certainly when the user pressed repeatedly some keys too quickly, which would trigger a race condition and an harmless exception)
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